Unreal Engine 4.X By Example
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Creating the Barrel Hopper project!

We are going to create our Barrel Hopper project the same way we created our Hello World project. Load the UE4.11 clients and create a new project that is a Blank Blueprint project titled Barrel Hopper. For this project, we are going to need a few things. We are going to need a Character that can move around and jump, a camera that provides us a side on view, barrels that can spawn and will despawn the player when collided with, and a level for all of these elements to exist in.