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Many-to-many communication microservice patterns
For many-to-many communication, we use publish/subscribe, which is a messaging pattern. This is where senders of messages, called publishers, do not program the messages to be sent directly to specific receivers; rather, the receiver needs to subscribe to the messages. It's a highly scalable pattern as the two are decoupled:
![](https://epubservercos.yuewen.com/B0DCF8/19470380508818406/epubprivate/OEBPS/Images/58541d05-3ffb-4cb5-a28f-8c9cd952e78e.png?sign=1739590563-KQ7ASDOdDNsRzezHJ9j9ryK6I2y0PgpE-0-b6fab444388e427534ebd5da11ee8352)
Asynchronous messaging allows a service to consume and act upon the events, and is a very scalable pattern as you have decoupled two services: the publisher and the subscriber.